{"id":8605,"date":"2024-07-16T17:24:16","date_gmt":"2024-07-16T15:24:16","guid":{"rendered":"http:\/\/theyard-vfx.com\/stage\/?p=8605"},"modified":"2025-07-15T16:36:30","modified_gmt":"2025-07-15T14:36:30","slug":"highlights-from-the-2024-houdini-events","status":"publish","type":"post","link":"https:\/\/theyard-vfx.com\/stage\/2024\/07\/16\/highlights-from-the-2024-houdini-events\/","title":{"rendered":"Highlights from the 2024 Houdini Events"},"content":{"rendered":"<p>[vc_row][vc_column][vc_separator color=\u00a0\u00bbcustom\u00a0\u00bb border_width=\u00a0\u00bb2&Prime; accent_color=\u00a0\u00bb#bdae8d\u00a0\u00bb][vc_column_text]<\/p>\n<h6 style=\"text-align: justify;\"><span style=\"font-size: 20px;\">This June, SideFX hosted a series of inspiring events in Paris to unveil the Houdini 20.5 release. Here are some highlights from our team at The Yard, who attended the keynotes.<\/span><\/h6>\n<p>[\/vc_column_text][vc_separator color=\u00a0\u00bbcustom\u00a0\u00bb border_width=\u00a0\u00bb2&Prime; accent_color=\u00a0\u00bb#bdae8d\u00a0\u00bb][\/vc_column][\/vc_row][vc_row][vc_column][vc_column_text]<\/p>\n<p style=\"text-align: justify;\">Last month, The Yard had the pleasure of meeting with the <a href=\"https:\/\/www.sidefx.com\/\" target=\"_blank\" rel=\"noopener\">SideFX<\/a> team in Paris for a series of events dedicated to the release of <a href=\"https:\/\/www.sidefx.com\/products\/whats-new-in-h205\/\" target=\"_blank\" rel=\"noopener\">Houdini 20.5<\/a>. Here are some highlights of the events, which featured insightful presentations and fruitful discussions about the new features of the software. These include new workflows and improvements such as the MPM solver for solid mechanics, Copernicus for image processing, Quick Surface Materials for access to MaterialX, and new rigging and animation tools.<\/p>\n<p>[\/vc_column_text][\/vc_column][\/vc_row][vc_row][vc_column][vc_column_text]<\/p>\n<h1><strong><span style=\"font-size: 20px; color: #bdae8d;\">Exclusive Presentation on June 18th<\/span><\/strong><\/h1>\n<p>[\/vc_column_text][\/vc_column][\/vc_row][vc_row][vc_column width=\u00a0\u00bb1\/2&Prime;][vc_single_image image=\u00a0\u00bb8608&Prime; img_size=\u00a0\u00bbfull\u00a0\u00bb add_caption=\u00a0\u00bbyes\u00a0\u00bb alignment=\u00a0\u00bbcenter\u00a0\u00bb][\/vc_column][vc_column width=\u00a0\u00bb1\/2&Prime;][vc_single_image image=\u00a0\u00bb8609&Prime; img_size=\u00a0\u00bbfull\u00a0\u00bb add_caption=\u00a0\u00bbyes\u00a0\u00bb alignment=\u00a0\u00bbcenter\u00a0\u00bb][\/vc_column][\/vc_row][vc_row][vc_column][vc_column_text]<\/p>\n<p style=\"text-align: justify;\">On June 18th, The Yard team was invited to attend the exclusive presentation of Houdini 20.5, planned for release in mid-July. This event, hosted by the SideFX team, offered a deep dive into the latest features and enhancements, covering updates to Dynamics, Character Tools, and Environments. Special focus was given to Solaris\/Karma and Copernicus for compositing. The recording of this presentation is available below.<\/p>\n<p>[\/vc_column_text][vc_raw_html]JTNDZGl2JTIwc3R5bGUlM0QlMjJwYWRkaW5nJTNBNTYuMjUlMjUlMjAwJTIwMCUyMDAlM0Jwb3NpdGlvbiUzQXJlbGF0aXZlJTNCJTIyJTNFJTNDaWZyYW1lJTIwc3JjJTNEJTIyaHR0cHMlM0ElMkYlMkZwbGF5ZXIudmltZW8uY29tJTJGdmlkZW8lMkY5NzAwNDkxMDYlM0ZoJTNEZGFkZDhlMjlhYyUyNmJ5bGluZSUzRDAlMjIlMjBzdHlsZSUzRCUyMnBvc2l0aW9uJTNBYWJzb2x1dGUlM0J0b3AlM0EwJTNCbGVmdCUzQTAlM0J3aWR0aCUzQTEwMCUyNSUzQmhlaWdodCUzQTEwMCUyNSUzQiUyMiUyMGZyYW1lYm9yZGVyJTNEJTIyMCUyMiUyMGFsbG93JTNEJTIyYXV0b3BsYXklM0IlMjBmdWxsc2NyZWVuJTNCJTIwcGljdHVyZS1pbi1waWN0dXJlJTIyJTIwYWxsb3dmdWxsc2NyZWVuJTNFJTNDJTJGaWZyYW1lJTNFJTNDJTJGZGl2JTNFJTNDc2NyaXB0JTIwc3JjJTNEJTIyaHR0cHMlM0ElMkYlMkZwbGF5ZXIudmltZW8uY29tJTJGYXBpJTJGcGxheWVyLmpzJTIyJTNFJTNDJTJGc2NyaXB0JTNF[\/vc_raw_html][vc_empty_space][vc_column_text]<\/p>\n<h1><strong><span style=\"font-size: 20px; color: #bdae8d;\">Houdini HIVE Paris Event on June 19th<br \/>\n<\/span><\/strong><\/h1>\n<p>[\/vc_column_text][\/vc_column][\/vc_row][vc_row][vc_column width=\u00a0\u00bb1\/2&Prime;][vc_single_image image=\u00a0\u00bb8626&Prime; img_size=\u00a0\u00bbfull\u00a0\u00bb add_caption=\u00a0\u00bbyes\u00a0\u00bb alignment=\u00a0\u00bbcenter\u00a0\u00bb][\/vc_column][vc_column width=\u00a0\u00bb1\/2&Prime;][vc_single_image image=\u00a0\u00bb8628&Prime; img_size=\u00a0\u00bbfull\u00a0\u00bb add_caption=\u00a0\u00bbyes\u00a0\u00bb alignment=\u00a0\u00bbcenter\u00a0\u00bb][\/vc_column][\/vc_row][vc_row][vc_column][vc_column_text]The following day, on June 19th, the annual <a href=\"https:\/\/www.sidefx.com\/houdini-hive\/houdini-205\/\" target=\"_blank\" rel=\"noopener\">Houdini HIVE<\/a> Paris event gathered industry professionals who had the opportunity to explore the latest features in the upcoming Houdini 20.5. This event showcased new and enhanced tools designed to meet the most demanding production requirements. The rich program of presentations included use cases from the latest release and featured technical talks.<\/p>\n<p>The presentations that stood out to our FX team were:[\/vc_column_text][vc_column_text]<\/p>\n<h2><span style=\"font-size: 16px;\"><strong><span style=\"color: #bdae8d;\">Don&rsquo;t Run from COPs | Nikola Damjanov\u00a0<\/span><\/strong><\/span><\/h2>\n<p>[\/vc_column_text][vc_single_image image=\u00a0\u00bb8615&Prime; img_size=\u00a0\u00bbfull\u00a0\u00bb alignment=\u00a0\u00bbcenter\u00a0\u00bb][vc_column_text]<\/p>\n<p style=\"text-align: justify;\">Nikola Damjanov, an experienced generalist 3D artist, currently working as a lead game artist at Nordeus, presented a demonstration of the new procedural texture generation features in the latest version of Copernicus. He showcased how to utilize and fully exploit these capabilities to unlock a wealth of creative possibilities. This demonstration hinted at the potential for Copernicus, seamlessly integrating directly into Houdini.<\/p>\n<p>[\/vc_column_text][vc_raw_html]JTNDZGl2JTIwc3R5bGUlM0QlMjJwYWRkaW5nJTNBNTYuMjUlMjUlMjAwJTIwMCUyMDAlM0Jwb3NpdGlvbiUzQXJlbGF0aXZlJTNCJTIyJTNFJTNDaWZyYW1lJTIwc3JjJTNEJTIyaHR0cHMlM0ElMkYlMkZwbGF5ZXIudmltZW8uY29tJTJGdmlkZW8lMkY5NzA2ODUwODIlM0ZoJTNEYzI0NmVjNWQxOCUyNnRpdGxlJTNEMCUyNmJ5bGluZSUzRDAlMjZwb3J0cmFpdCUzRDAlMjIlMjBzdHlsZSUzRCUyMnBvc2l0aW9uJTNBYWJzb2x1dGUlM0J0b3AlM0EwJTNCbGVmdCUzQTAlM0J3aWR0aCUzQTEwMCUyNSUzQmhlaWdodCUzQTEwMCUyNSUzQiUyMiUyMGZyYW1lYm9yZGVyJTNEJTIyMCUyMiUyMGFsbG93JTNEJTIyYXV0b3BsYXklM0IlMjBmdWxsc2NyZWVuJTNCJTIwcGljdHVyZS1pbi1waWN0dXJlJTIyJTIwYWxsb3dmdWxsc2NyZWVuJTNFJTNDJTJGaWZyYW1lJTNFJTNDJTJGZGl2JTNFJTNDc2NyaXB0JTIwc3JjJTNEJTIyaHR0cHMlM0ElMkYlMkZwbGF5ZXIudmltZW8uY29tJTJGYXBpJTJGcGxheWVyLmpzJTIyJTNFJTNDJTJGc2NyaXB0JTNF[\/vc_raw_html][vc_column_text]<\/p>\n<h2><span style=\"font-size: 16px;\"><strong><span style=\"color: #bdae8d;\">Pillow Talk | Fianna Wong<\/span><\/strong><\/span><\/h2>\n<p>[\/vc_column_text][vc_single_image image=\u00a0\u00bb8618&Prime; img_size=\u00a0\u00bbfull\u00a0\u00bb alignment=\u00a0\u00bbcenter\u00a0\u00bb][vc_column_text]<\/p>\n<p style=\"text-align: justify;\">Fianna Wong, Technical Marketing Lead at SideFX, explored several of the new modeling features in Houdini 20.5, including the new wrinkle deformer, planar inflate, sculpt brushes, and a variety of procedural textures in COPs. She demonstrated how to create a cushion or pillow with just a few clicks and transform it into a prefab asset for reuse in various contexts.<\/p>\n<p>[\/vc_column_text][vc_raw_html]JTNDZGl2JTIwc3R5bGUlM0QlMjJwYWRkaW5nJTNBNTYuMjUlMjUlMjAwJTIwMCUyMDAlM0Jwb3NpdGlvbiUzQXJlbGF0aXZlJTNCJTIyJTNFJTNDaWZyYW1lJTIwc3JjJTNEJTIyaHR0cHMlM0ElMkYlMkZwbGF5ZXIudmltZW8uY29tJTJGdmlkZW8lMkY5NzAzMDkyNzYlM0ZoJTNEZjI4NTdmNTM3ZSUyNnRpdGxlJTNEMCUyNmJ5bGluZSUzRDAlMjZwb3J0cmFpdCUzRDAlMjIlMjBzdHlsZSUzRCUyMnBvc2l0aW9uJTNBYWJzb2x1dGUlM0J0b3AlM0EwJTNCbGVmdCUzQTAlM0J3aWR0aCUzQTEwMCUyNSUzQmhlaWdodCUzQTEwMCUyNSUzQiUyMiUyMGZyYW1lYm9yZGVyJTNEJTIyMCUyMiUyMGFsbG93JTNEJTIyYXV0b3BsYXklM0IlMjBmdWxsc2NyZWVuJTNCJTIwcGljdHVyZS1pbi1waWN0dXJlJTIyJTIwYWxsb3dmdWxsc2NyZWVuJTNFJTNDJTJGaWZyYW1lJTNFJTNDJTJGZGl2JTNFJTNDc2NyaXB0JTIwc3JjJTNEJTIyaHR0cHMlM0ElMkYlMkZwbGF5ZXIudmltZW8uY29tJTJGYXBpJTJGcGxheWVyLmpzJTIyJTNFJTNDJTJGc2NyaXB0JTNF[\/vc_raw_html][vc_column_text]<\/p>\n<h2><span style=\"font-size: 16px;\"><strong><span style=\"color: #bdae8d;\">Every Node, Everywhere, all in LOPS | Rob Piek\u00e9\u00a0<\/span><\/strong><\/span><\/h2>\n<p>[\/vc_column_text][vc_single_image image=\u00a0\u00bb8620&Prime; img_size=\u00a0\u00bbfull\u00a0\u00bb alignment=\u00a0\u00bbcenter\u00a0\u00bb][vc_column_text]<\/p>\n<p style=\"text-align: justify;\">Rob Piek\u00e9 is a Senior Software developer at SideFX, working on Solaris for the last three years. He provided a comprehensive overview of the new features in Houdini 20.5, with a particular focus on the LOP context, Karma, the new viewport, Stage Manager, Component Builder, Light Instances, Karma Physical Sky, Karma Lens, Quick Surface Material, and more. His detailed presentation highlighted the powerful enhancements and tools that make Houdini 20.5 a significant upgrade for users.<\/p>\n<p>[\/vc_column_text][vc_raw_html]JTNDZGl2JTIwc3R5bGUlM0QlMjJwYWRkaW5nJTNBNTYuMjUlMjUlMjAwJTIwMCUyMDAlM0Jwb3NpdGlvbiUzQXJlbGF0aXZlJTNCJTIyJTNFJTNDaWZyYW1lJTIwc3JjJTNEJTIyaHR0cHMlM0ElMkYlMkZwbGF5ZXIudmltZW8uY29tJTJGdmlkZW8lMkY5NzAzMTU0ODYlM0ZoJTNEZDI3YjA2MzU1NCUyNnRpdGxlJTNEMCUyNmJ5bGluZSUzRDAlMjZwb3J0cmFpdCUzRDAlMjIlMjBzdHlsZSUzRCUyMnBvc2l0aW9uJTNBYWJzb2x1dGUlM0J0b3AlM0EwJTNCbGVmdCUzQTAlM0J3aWR0aCUzQTEwMCUyNSUzQmhlaWdodCUzQTEwMCUyNSUzQiUyMiUyMGZyYW1lYm9yZGVyJTNEJTIyMCUyMiUyMGFsbG93JTNEJTIyYXV0b3BsYXklM0IlMjBmdWxsc2NyZWVuJTNCJTIwcGljdHVyZS1pbi1waWN0dXJlJTIyJTIwYWxsb3dmdWxsc2NyZWVuJTNFJTNDJTJGaWZyYW1lJTNFJTNDJTJGZGl2JTNFJTNDc2NyaXB0JTIwc3JjJTNEJTIyaHR0cHMlM0ElMkYlMkZwbGF5ZXIudmltZW8uY29tJTJGYXBpJTJGcGxheWVyLmpzJTIyJTNFJTNDJTJGc2NyaXB0JTNF[\/vc_raw_html][vc_column_text]<\/p>\n<h2><span style=\"font-size: 16px;\"><strong><span style=\"color: #bdae8d;\">Baking Recipes | Attila Torok\u00a0\u00a0<\/span><\/strong><\/span><\/h2>\n<p>[\/vc_column_text][vc_single_image image=\u00a0\u00bb8621&Prime; img_size=\u00a0\u00bbfull\u00a0\u00bb alignment=\u00a0\u00bbcenter\u00a0\u00bb][vc_column_text]Attila Torok,\u00a0 FX TD at SideFX, introduced the new concept of \u00ab\u00a0Recipes.\u00a0\u00bb\u00a0His presentation detailed practical solutions to simplify and enhance workflows, showcasing how \u00ab\u00a0Recipes\u00a0\u00bb can streamline processes and boost productivity in Houdini 20.5.[\/vc_column_text][vc_raw_html]JTNDZGl2JTIwc3R5bGUlM0QlMjJwYWRkaW5nJTNBNTYuMjUlMjUlMjAwJTIwMCUyMDAlM0Jwb3NpdGlvbiUzQXJlbGF0aXZlJTNCJTIyJTNFJTNDaWZyYW1lJTIwc3JjJTNEJTIyaHR0cHMlM0ElMkYlMkZwbGF5ZXIudmltZW8uY29tJTJGdmlkZW8lMkY5NzA3MzI5MzAlM0ZoJTNEZDdjYWI1MTRkZSUyNnRpdGxlJTNEMCUyNmJ5bGluZSUzRDAlMjZwb3J0cmFpdCUzRDAlMjIlMjBzdHlsZSUzRCUyMnBvc2l0aW9uJTNBYWJzb2x1dGUlM0J0b3AlM0EwJTNCbGVmdCUzQTAlM0J3aWR0aCUzQTEwMCUyNSUzQmhlaWdodCUzQTEwMCUyNSUzQiUyMiUyMGZyYW1lYm9yZGVyJTNEJTIyMCUyMiUyMGFsbG93JTNEJTIyYXV0b3BsYXklM0IlMjBmdWxsc2NyZWVuJTNCJTIwcGljdHVyZS1pbi1waWN0dXJlJTIyJTIwYWxsb3dmdWxsc2NyZWVuJTNFJTNDJTJGaWZyYW1lJTNFJTNDJTJGZGl2JTNFJTNDc2NyaXB0JTIwc3JjJTNEJTIyaHR0cHMlM0ElMkYlMkZwbGF5ZXIudmltZW8uY29tJTJGYXBpJTJGcGxheWVyLmpzJTIyJTNFJTNDJTJGc2NyaXB0JTNF[\/vc_raw_html][vc_column_text]<\/p>\n<h2><span style=\"font-size: 16px;\"><strong><span style=\"color: #bdae8d;\">Why Animators will Love Houdini! | Magnus M\u00f8ller &amp; Jesper Andkj\u00e6\u00a0<\/span><\/strong><\/span><\/h2>\n<p>[\/vc_column_text][vc_single_image image=\u00a0\u00bb8622&Prime; img_size=\u00a0\u00bbfull\u00a0\u00bb alignment=\u00a0\u00bbcenter\u00a0\u00bb][vc_column_text]<\/p>\n<p style=\"text-align: justify;\">You don\u2019t need to be an expert in Houdini to animate effectively!<\/p>\n<p style=\"text-align: justify;\">Tumblehead&rsquo;s Magnus Moller and Jesper Andkjae demonstrated how to go from a model to a fully rigged animation and then to the final animation in their short film \u00ab\u00a0Turbulence,\u00a0\u00bb using KineFX with Apex. Coming from an animation background in Maya, they shared insights on how easily they adapted to Houdini\u2019s workflow and highlighted the many advantages of a procedural workflow.<\/p>\n<p>[\/vc_column_text][vc_raw_html]JTNDZGl2JTIwc3R5bGUlM0QlMjJwYWRkaW5nJTNBNTYuMjUlMjUlMjAwJTIwMCUyMDAlM0Jwb3NpdGlvbiUzQXJlbGF0aXZlJTNCJTIyJTNFJTNDaWZyYW1lJTIwc3JjJTNEJTIyaHR0cHMlM0ElMkYlMkZwbGF5ZXIudmltZW8uY29tJTJGdmlkZW8lMkY5NzA2MTQ1MzYlM0ZoJTNEZDg0OGMyOGEyYSUyNnRpdGxlJTNEMCUyNmJ5bGluZSUzRDAlMjZwb3J0cmFpdCUzRDAlMjIlMjBzdHlsZSUzRCUyMnBvc2l0aW9uJTNBYWJzb2x1dGUlM0J0b3AlM0EwJTNCbGVmdCUzQTAlM0J3aWR0aCUzQTEwMCUyNSUzQmhlaWdodCUzQTEwMCUyNSUzQiUyMiUyMGZyYW1lYm9yZGVyJTNEJTIyMCUyMiUyMGFsbG93JTNEJTIyYXV0b3BsYXklM0IlMjBmdWxsc2NyZWVuJTNCJTIwcGljdHVyZS1pbi1waWN0dXJlJTIyJTIwYWxsb3dmdWxsc2NyZWVuJTNFJTNDJTJGaWZyYW1lJTNFJTNDJTJGZGl2JTNFJTNDc2NyaXB0JTIwc3JjJTNEJTIyaHR0cHMlM0ElMkYlMkZwbGF5ZXIudmltZW8uY29tJTJGYXBpJTJGcGxheWVyLmpzJTIyJTNFJTNDJTJGc2NyaXB0JTNF[\/vc_raw_html][\/vc_column][\/vc_row][vc_row][vc_column][vc_empty_space][vc_column_text]<\/p>\n<p style=\"text-align: justify;\">Overall, the Houdini events in Paris provided a comprehensive overview of the powerful new features and improvements in Houdini 20.5. Our team at The Yard left the events inspired and excited to incorporate these advancements into our workflows. We look forward to seeing how these new tools will enhance our projects and push the boundaries of what we can achieve. You can watch all the recordings <a href=\"https:\/\/www.sidefx.com\/houdini-hive\/houdini-205\/\" target=\"_blank\" rel=\"noopener\">by clicking here<\/a>.<\/p>\n<p>[\/vc_column_text][vc_empty_space][vc_column_text]<\/p>\n<p style=\"text-align: justify;\"><span style=\"text-decoration: underline;\"><a href=\"http:\/\/theyard-vfx.com\/stage\/our-filmography\/\" target=\"_blank\" rel=\"noopener\"><span style=\"font-size: 20px;\"><strong>Learn more about our work by clicking here.<\/strong><\/span><\/a><\/span><\/p>\n<p>[\/vc_column_text][\/vc_column][\/vc_row][vc_row][vc_column][vc_empty_space][vc_column_text]<\/p>\n<h4>MORE NEWS<\/h4>\n<p>[\/vc_column_text][vc_separator color=\u00a0\u00bbcustom\u00a0\u00bb accent_color=\u00a0\u00bb#bcae8d\u00a0\u00bb][vc_masonry_grid post_type=\u00a0\u00bbpost\u00a0\u00bb max_items=\u00a0\u00bb4&Prime; element_width=\u00a0\u00bb3&Prime; item=\u00a0\u00bbmasonryGrid_OverlayWithRotation\u00a0\u00bb grid_id=\u00a0\u00bbvc_gid:1752589926001-0a2fdc1c-1f9e-9&Prime; exclude=\u00a0\u00bb5954, 6712, 6293, 8605&Prime;][vc_empty_space][\/vc_column][\/vc_row]<\/p>\n","protected":false},"excerpt":{"rendered":"<p>[vc_row][vc_column][vc_separator color=\u00a0\u00bbcustom\u00a0\u00bb border_width=\u00a0\u00bb2&Prime; accent_color=\u00a0\u00bb#bdae8d\u00a0\u00bb][vc_column_text] This June, SideFX hosted a series of inspiring events in Paris to unveil the Houdini 20.5 release. Here are some highlights&#8230;<\/p>\n","protected":false},"author":3,"featured_media":8610,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[46],"tags":[70],"class_list":["post-8605","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-events","tag-houdinihive"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v25.5 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Highlights from the 2024 Houdini Events - THE YARD VFX<\/title>\n<meta name=\"description\" content=\"Learn more about Houdini HIVE 2024 event, hosted by SideFX on the launch of Houdini 20.5, that VFX studio The Yard was invited to attend.\" \/>\n<meta name=\"robots\" content=\"noindex, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<meta property=\"og:locale\" content=\"fr_FR\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Highlights from the 2024 Houdini Events - 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